﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WebSocketServer.Models
{
    public class OfflineClient
    {
       public string DeviceID { get; set; }
       public int MemberID { get; set; }
       public string Username { get; set; }
       public string Nickname { get; set; }
       public string PushUri { get; set; }
       public Dictionary<string, UnreadUserMessages> UnreadMessageStats { get; set; }
       public double? TimeZoneOffset { get; set; }
       public int ReceivedMessageCount { get; set; }
       public int DeliveredMessageCount { get; set; }
    }
}
